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Neighborhood Race
SUGGESTED TOPIC: Directions SUBMITTED BY: Vishal Ganessingh INSPIRED BY: Original DATE ADDED: Jun 05, 2008 EDITED BY: Mooloo
Ò Ó è é 20-50 min. 2 votes: 5 stars If you're going to give this activity a low-rating, please post a useful comment to help make it better. SearchESActivity 
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Brief Outline: Blindfolded kids are guided by their teammates through a map to find a place. This game uses the directions: right, left,
up, down, back and stop.
Materials Needed (not included):
Detailed Explanation:
- Teach the various vocabulary of places found in the neighborhood. Some examples include: post office, fire station, bakery, supermarket, park, local game center, etc. Also, having a picture of your house in Japan will really get the kids going!
- Teach them the grammar point "Where is the ~ ?". Ask this question in relation to the kids own neighborhood. Some kids are very eager to show of their knowledge of where all the different places are located in their own town/village.
- Draw a huge map on the blackboard, as seen in the picture to the right, and place the smaller size picture cards of the same places on the map.
- Teach the directions they will need to navigate the map: right, left, up, down, back and stop. When teaching these directions, it's helpful to use lots of gestures by waving your hands around like a police officer directing traffic....the kids pick up on the language really quickly this way.
- Ask the kids the question, "Where is the (use any example)?" Have the students shout out the directions to you in English as you trace a line with the chalk on the board to the place you asked about. To avoid confusion, use a different color chalk than the one you drew the map with. Give each place a different point value, making sure to give the places furthest on the map the most points
- Once you have done this a few times to check their understanding its time to play. Split the class into groups. Have one person from each group come to blackboard to be the 'blindfolded driver'. The rest of the group are the 'navigators'. The navigators choose a card from the big stack randomly and must direct their drivers to their destinations. They have only one minute to reach their destinations. Explain each time they crash (hit the kerb) they minus one point from their potential score.
Variations:
Teach the students to give the English commands when they are navigating their blind-drivers. TURN right/left, GO up/down/back.
For big classes, you may make smaller maps so the students can play in groups at their desks.
Teaching Suggestions:
Tips/Cautions:
Comments:
(June 30, 2011) englipatrick (mod) said: I think you should be able to see the picture now.
(June 29, 2011) John said: I cant see a picture in your description sorry.