home     ES     JHS     HS     articles     donate     blogs     forum     links     non-textbook     submission forms     volunteers     warmups      

                                                                 

Scrabble

GRAMMAR: General Game     SUBMITTED BY: Sandy Dennis / Raymond Corrigan     BORROWED FROM / INSPIRED BYScrabble, the board game     DATE ADDED: 04-17-08     EDITED BY: まだ

 ÒÓ
 
 ë
 
35-50 min.
 
6 votes: 5-star
If you're going to give this activity

a low-rating, please post a useful

comment to help make it better.

SearchJHSActivity

Brief OutlineEach turn, each group of students receives seven cards. The students place these cards on the floor, forming a word. The next group must form a word from their cards that connects to the previous words.

 

Materials Needed:

  • Scrabble attachments: There are three in total - board, letters and score sheet.

 

Detailed Explanation:

  1. Create a large floor space. This will become the board game.
  2. Divide the students into groups and decide who plays first. (4-6 people works well)
  3. Give each group seven letters.
  4. The first group places a word on the floor.
  5. The next group places its word on the floor; however, this word must connect to the first word somehow.
                 C
               HAT
                 P
                 A
                 B
                 L
                 E
  6. After each group places a word, give more letters to each group. The groups should always have seven letters when making a word.

 

Variations:

  • For more advanced classes (average second graders or above) you can print out multiple boards/letter sets and have the students work in smaller groups, for example, three groups of two students per board.
  • In the real game of Scrabble, there are Double Letter Scores, Triple Letter Scores, Double Word Scores and Triple Word Scores spots on the game board. Feel free to include these in your game.

 

Teaching Suggestions:

  • Give students one minute to put down a word before having to pass. Simply having this rule should speed students up so that you never have to actually enforce it.
  • If playing with multiple boards, a few minutes into the game find the boards which haven`t progressed far. Let the teams of that board have ten cards to make words with.

 

Cautions:

  • Be flexible with scrabble`s rules, the best way to do this is not to explain the intricacies.  For example, allow students to place a word next to another word.  Who cares if `TE` isn`t a word!

  R
CAT
  TENT

  • Groups might become stuck and not be able to play either because they can't make a word or have bad letters.  If this happens, you can either pass that team and hope they can play next round.  If all the teams become stuck, you can erase the board and start again or remove some of the letters to remove the blockage on the board.