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Dr. Bacon
SUGGESTED TOPIC: Body Parts SUBMITTED BY: Kirsten Phillips INSPIRED BY: Original DATE ADDED: Feb 14, 2008 EDITED BY: Mooloo
Ó Ô è é 20-30 min. 0 votes: 0 stars If you're going to give this activity a low-rating, please post a useful comment to help make it better. SearchESActivity 
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Brief Outline: The object of Steal the Bacon is take the "bacon" back to your own side without being caught. This version is also used to practice health.
Materials Requiered: A scoreboard, colored tape and “bacon”. This can be any soft object like a ball, stuffed animal, baseball glove, etc. But not real bacon. Because we never use bacon.
Detailed Explanation:
- Split the class into two opposing teams and have each line up on opposite sides of the gym, facing each other.
- Place the bacon in the dead center between the two lines and set a marker (colored tape lines) for each team just outside the bacon. The only purpose of the barrier is to get the players within reasonable hearing distance of each other while giving ample space between opponents and the bacon. Make sure each barrier’s distance from the bacon is equal for both teams to be fair.
- Select one team to initially represent the doctor. The other team is the patient. They will switch roles after each turn.
- Have the first two students in their respective line approach and stand behind their bacon barrier. These are the players for that round. No other team members may leave their side of the field.
- The game begins with the doctor asking loudly: “What’s wrong?” The patient then gestures and responds using the target language: “My shoulder hurts!”, “I have a toothache.”, “I have a cold.”
- Once the patient’s response is given, each student may race to “steal” the bacon. Neither player may touch the other until someone touches the bacon. Once a player touches the bacon however, the other player may tag them. If a player is able to grab the bacon and carry it back over to their own side, that team scores a point. If a player is tagged after touching the bacon and before they return to their own side, the team that tagged them scores a point.
- Note that the sequence of play usually involves the two kids running out and hovering over the bacon, waiting for a slight advantage to grab it and run back before the other player can react.
- The game is over when a predetermined number of points are scored.
Variations:
If your class is behaved/quiet enough, you can have the doctor and patient shout their dialogue from their places in line (as opposed to behind markers) before they race for the bacon.
In some games, points are scored by carrying it to the other team’s side or either team's side.
- Can be used to practice any dialogue pattern such as “Please”, “Thank you.”, “Do you like…?”, “What day is it today?”, etc.
Teaching Suggestions:
Tips/Cautions:
The pressure here is on the patient to choose and then say his or her ailment. Be on hand to help kids who falter with the language and try to encourage variety or else you’ll hear a lot of the same ailments.
If a student latches on to the bacon in mid-steal and is literally “dragged” to the opposing side, no point is awarded. An opposing student may “tag” only to receive a point, not steal the bacon from someone already holding it.