Uso!
Outline: Uso means lie. Students choose objects they don't like and try to make their partner believe they do like it.
Procedure:
- Give each student a piece of paper and have them fold it twice to make four sections.
- Tell them to draw three things they don't like and one thing they do like in the four sections. You might need to use a timer to restrict Michael Angelo artistry.
- Explain the object of the game is to lie, so students should try to make it difficult to guess. For example, if a student draws a snake, cockroach, liver and ice cream, it isn't hard to guess what the student actually likes.
- Students find a partner and play Janken. The loser shows their drawings and say, "I like ~ ," for each object on their paper. The other student listens then has one guess to say, "You like ~ ."
- If the student is correct, the loser student says, "Yes, I do," and mark a point on the back of winner's paper. If an incorrect answer is given, the loser student says, "No, I don't," and the students Janken and play again until the correct answer is revealed.
- Have the students find different partners and play again.
Variations: