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TheGeneral Stuff

(activities, fake money, game boards, handouts, worksheets, etc.)

 


RIDDLE: "Can you make a correct English sentence that has the word 'because' three times in a row?"

A-K
3rd Word: A listening and reading game where students pick out words from a dialogue by counting.
 
All-for-One, One-for-All: Students whisper English sentence, write it down and post it on the chalkboard.
 
Almost Mario Kart: A racing game inspired by Mario Kart where any group, no matter how badly they are losing, can start winning at any moment, which keeps all groups attentive. This game can be used with most grammer points. Practices primarily listening and writing.
 
Answer Me Bingo: This is a group Jeopardy game mixed with a flavor of Bingo.
 
Baseball: In this base-stealing, English-ball hitting, lightening-fast answering game of baseball, students answer questions for a chance to run around the bases with the goal of reaching home plate.
 
Battleship: An exciting pair game where students try to hit their opponent's ships.
 
Best Sentence: A Judge will decide after hearing each slip of concluding sentences which one is the funniest or most interesting.
 
Blockbusters: Team game where students try to make a line across the board.
 
Broken Telephone: Every row in the classroom forms a group, a metaphorical 'telephone cord'. The goal is for each group to race in order to verbally pass a word, phrase or sentence down their team's telephone cord and the last person must repeat it to one of the teachers. This game is sometimes called でんごうゲーム in Japanese.
 
Castles: Students compete in rows to destroy magnetic castles and capture flags in a quiz style game. This game was originally designed for ES, but can easily be adapted for JHS. 
 
Corrections Gambling: Students gamble on their ability to correct English sentences.
 
Countries and Flags: Students work in teams to match countries with their corresponding flags. 
 
Country Race: Students race to find the spellings of each country and report it to their partner.
 
Coupon Swap: Students formulate questions and aim to accumulate as many signatures as they can in an amount of time.
 
Crumpled Up Fun: This works very well for reviewing WH-questions. The students have a chance to talk to everyone in the classroom by asking and answering questions.
 
Diary Writing: Kids write a diary based on various nursery rhymes.
 
Dictation Race: Students race to dictate a passage to their partners.
 
Fairy Tale Madlibs: Students create hilarious stories by filling in missing verbs, adjectives and nouns based upon the classic stories of Cinderella and Momotaro, the Japanese version of Disney’s James and the Giant Peach.  
 
Get Happy: Students learn a song over a period of time to do as a warm-up.
 
Hello Harry: Students review basic phrases, greetings and responses while playing a Harry Potter themed board game.
 
Horizontally Challenged: Students race their team's animals horizontally across the chalkboard by answering questions asked by you. However, the added excitement comes from the mysterious bonus and pitfall cards.
 
Imagination Quiz: Students make pairs and take turns asking each other questions to find out what the other student is thinking about.
 
iMANGAnation: Students write a Calvin & Hobbes comic strip.
 
Inaka Basketball: Inaka means rural. Armed with the class’ trashcan and scratch paper to use as the basket and basketball, students accrue points by answering English questions in hopes to try their luck in Inaka Basketball!
 
Ingurishu: In this match up activity, students try to match katakanized English with their real English spellings/words.
 
Jeopardy: Students answer questions from various topics. The higher the point value, the more difficult the question is.
 
Kaiten Sushi: Students pass around pictures of sushi with music playing. Whoever is holding sushi when the music stops has to write a sentence.
 
Katakana Karuta: Students learn to hear the difference between katakana pronunciation and REAL English by playing this fast paced card game.
 
King & Servant: In this fun, loud and communicative game students pick chopsticks to decide who gives the orders and who has to follow them.
 
Kings: Like the old college drinking game, students draw a card and receive a challenge. Based upon whether they can complete the challenge, they can receive or lose points.
L-Sl
Lemon Tree: Students listen to the song "Lemon Tree" by Fool's Garden, and fill in the blanks.
 
Letter to Self: The students write a letter, addressed to themselves, to be opened at a later date.
 
Marvel vs. Capcom: Groups work to accumulate points in order to defeat other teams' fighting characters.
 
Mastermind: This game can be adapted for any grammar point. It encourages students to create, and say aloud a particular grammar point repeatedly.
 
My Journal: This regular activity will help your students express themselves better.
 
My JTE's Idea: This activity brings a new twist to the game Bingo while practicing spelling new target vocabulary words.
 
Newspaper Reading: Students practice reading the basics of an English newspaper.  This activity is best suited for 3rd grade students.
 
On the Run: Student race around the classroom to find words that make up the sentence.
 
Pairs Janken Snake: This game helps students practice vocabulary or English sentences. It is a general game that can be used for ES or JHS lessons.
 
Pick the Picture: Students listen series of two similar sentences and circle the correct one.
 
Pop-up Pirate: A versatile quiz game using the Pop-up Pirate toy.
 
Say It - Basketball!: Have the kids create sentences using words you give them while playing basketball.
 
Scattergories: The objective of Scattergories is to score points by uniquely naming objects within a set of categories, given an initial letter, within a time limit.

 

Scrabble: Each turn, each group of students receives seven cards. The students place these cards on the floor, forming a word. The next group must form a word from their cards that connects to the previous words.

 

Sengoku Jidai: Teams make sentences/questions in order to build up territory and become Shogun.

 

Sengoku: Students use the names of Japanese prefectures to work on their spelling and vocabulary.

 

Sentaku Poetry: This lesson is a follow up to the poetry studied in the 3rd Year textbook. It will teach the students the basics of how to write two types of poetry—acrostic and persona. It is important to focus on the way that we structure poems in English; centred topics, and rules which guide composition.

 

Shinka: Shinka means Evolution. Students meet, greet and play Janken while moving up an evolutionary ladder practicing any target vocabulary. This particular activity was originally designed for ES, but it can easily be applied to JHS/HS.

 

Shiritori Race: This activity is just like the Japanese Shiritori game where students fill-in-the-blanks with English words they know until they reach the finish point.

 

Simple but Great Bingo: Students listen to a story and write down words they recognize in bingo squares.

 

Sleeping Game, The: Students work together to put sentences in the right order.

Sp-Z

Space Invaders: Students review various grammar points while students take pop-shots at alien invaders drawn on the chalkboard.

 

Spoon Race: A-balancing-a-marble-in-a-spoon race.

 

Spoons: Students try and collect a set of cards and then grab a spoon.

 
Soto Hunt: Students think about their environment in English by GOING OUTSIDE! What’s this madness you speak of?!?! English is not something that is ONLY learned in the classroom. You need to experience it, too. What’s that you say? Entire civilizations run on this complicated form of communication?

 

Sumo Vocab: Students battle out to see who is the Yokozuna of vocabulary.

 

Super Mario Review: This is essentially a board game that is made to look like an early Mario video game level.

 

Sweden: This is an activity for advanced 2nd years or 3rd year students. The handout teaches them about Sweden.

 

 

T&T: "T&T" stands for Tsunami and Typhoon, and it is a great review activity for any level students. The rules are easy and the game is as fun as the teachers and students make it.

 

Take or Give: This game can be used to practice any grammar point and requires minimal prep. It involves the students answering questions to get points. However, they don`t know whether the points are positive or negative until they decide to take them for themselves or give them to the other team.

 

Talking with Foreigners: Students use Japanese culture-based questions to stimulate conversation using different grammar points. This is not rehearsed or grammar specific, so students must think and culminate what they have learned and apply it to a conversational situation which they may come across in Japan.

 

Text Message English: Internationalization! Let kids have fun deciphering English text message language.

 

Tongue-Twister Challenge: Students read tongue-twisters as fast as they can as many times as they can.

 

Translation Relay: Students compete in small groups to translate Japanese sentences into English, relay style.

 

Triple O: Students receive four vocabulary words.  Once they figure which word doesn't belong, they write 1 sentence as to why the word doesn't belong. 

 

Typhoon: Students answer various English questions in hopes to choose a square from a grid and receive points while trying to avoid the evil typhoon squares.

 

Typhoon Pirates: This is basically a variation on the popular Typhoon Game point-scoring system here on Englipedia, except the theme in this activity is set around pirates. It can be used whenever a game requires some kind of point-scoring system.

 

UFO Attack!: Students must answer questions to move the UFO away from their base. Different grammar points can be used to help review current material.

 

Unmix!: Students unscramble a set of words and then use those words to play a simplified game of famous board game, Scrabble.

 

Verbal Concentration: Students take turn reading the card in their hand and trying to match it to the same card held by one other student in the classroom. 

 

Word Finder: A simple yet addictive and competitive word finder game.

 

Writing Comics: This activity is for students who have a pretty good handle on English. It motivates students that otherwise wouldn't want to free-form write and makes for a short and fun writing activity.

 

Wrong Trousers, The: Students watch the film of the ‘Wrong Trousers’ with Wallace and Gromit and respond to some questions.

ANSWER: "In the dictionary, 'apple' comes before because, because because begins with a 'B'."

 

 This page was last modified on Saturday, January 07, 2012 03:23:28 AM