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Grammar: ‘Be’ verb

Example: Are you smelly? Yes, I am.

Parts of Learning: SLRW

Time: 15 ~ 30 min.


Got It!

Submitted by: Raegina Taylor    Borrowed or inspired from: Russ Shealy and some EMS book     Date added: 09-03-07     Edited by: Fiona Steele 


Brief Outline:  Students aim to collect as many points as they can by asking questions to discover the object the teacher secretly chose.

 

Materials Needed:

  • Random items – anything can be used but you need a lot of them. I use fruit, flowers, microphones, flashcards, classroom items.

 

Preparation Needed:

  • Revise adjectives, colours and shapes.

 

Detailed Explanation:

  1. The aim of this game is to accrue as many points as possible.
  2. Students work in groups of 4-5. Students play Janken to decide the order of play.
  3. A student from each team comes to the front of the classroom, where there are random objects or flashcards of the objects placed on the teacher’s desk.
  4. These are the words the students should already know: book, picture, CD, pizza, coffee, cake, salad, hamburger, sandwich, juice, jacket, socks, T-shirt, necklace, sweater, radio, towel, DVD, cat, milk, bus, dog, ant, ball, car, flute, egg, desk, guitar, house, ink, jam, koala, lion, moon, notebook, question, train, window, box, yellow, zebra, video, umbrella, racket, soccer, orange, piano, etc.
  5. The ALT/JTE secretly selects an object. The students start forming “Are you ~ ?” questions. When they have formed a question, they raise their hand and ask their question. Every question a student asks, correct or not, their team receives a point. If they ask the correct question about the secret object the teacher chose, their team can receives two points.
  6. When the teacher responds with, “Yes, I am,” the students race to retrieve the object or flashcard. The first student to grab it and shout “GOT IT!” receives an additional two points.

 

Variations and Options:

  • Once the students understand the game, encourage them include various adjectives in their questions: “Are you a smelly shoe?” You can assign bonus points to those students who try, whether they are correct or not.

 

Cautions:

  • Some students can get very excited and violent in this game.
  • I always reward all groups for trying. If the group doesn’t try though, obviously they don’t get a reward. It’s a nice incentive for the groups to ganbatte and do their best!